Monday, 12 August 2019

DIGITAL TECHNOLOGIES - INTRODUCTION

DIGITAL TECHNOLOGIES - INTRODUCTION

This afternoon for staff meeting at school Victor and Chelsea took the meeting which was about Digital Technologies - Introduction.

Digital Technologies  
Introduction to Computational Thinking

  1. In authentic contexts and taking account of end-users, students use their decomposition skills to break down simple non-computerised tasks into precise, unambiguous, step-by-step instructions (algorithmic thinking). They give these instructions, identify any errors in them as they are followed, and correct them (simple debugging). EXEMPLARS.
  2. In authentic contexts and taking account of end-users, students give, follow and debug simple algorithms in computerised and non-computerised contexts. They use these algorithms to create simple programs involving outputs and sequencing (putting instructions one after the other) in age-appropriate programming environments. EXEMPLARS.
  3. In authentic contexts and taking account of end-users, students decompose problems into step-by-step instructions to create algorithms for computer programs. They use logical thinking to predict the behaviour of the programs, and they understand that there can be more than one algorithm for the same problem. They develop and debug simple programs that use inputs, outputs, sequence and iteration (repeating part of the algorithm with a loop). They understand that digital devices store data using just two states represented by binary digits (bits). EXEMPLARS.
      Code.org Resources

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